Our blog features stories that Nearsoftians are eager to tell. Here you can find the everyday problems developers solve, testing best practices, and lots of posts about our unique culture.
by Artemisa Yescas.
One of the biggest issues when starting or continuing software development in a project that involves a relationship between teams located in different countries — but with similar time zones (onshore-nearshore)- is the proper selection of Agile practices to follow. This research arose from the need that software development teams have to adjust the way they work […]
Programming is an extremely wide world. As software developers we just have time to know a minuscule portion of the whole. This constraint prevents us from discovering interesting, but less popular areas. Sorting algorithms are not an exception, we have all heard about QuickSort, MergeSort or BubbleSort, anyhow, there are many alternative options. Radix Sort […]
by Miguel Medina.
There are a lot of unsuccessful mobile games that didn’t make it to the top because they presented UX issues in their game mechanics and playability. But what about the successful ones? Can a top ranked game like Sky: Children of Light be successful and still have UX issues?
by Luis Sotomayor.
by Gerardo Vazquez.
Although Injection vulnerabilities are old, it’s one of the top ten security flaws in web applications. Nowadays the volume of information generated in the world is enormous. We are constantly connected through mobile devices generating new information. Behind the scenes, there are servers responsible for processing all this information. For example, handling the requests and […]
by Paulina Quintero.
I’ve always wondered how big companies like Facebook process their information, or how companies like Amazon can make searches in extremely short times. This is why I want to tell you a bit about my experience with two powerful tools they use: Apache Hive and Elasticsearch.
by Fernando Ramirez.
We are living an unprecedented time in our lives. The majority of us are staying at home and the whole world has been put on some kind of pause. Globally we are facing big challenges. Only those businesses that are considered essential are up and running. By consequence, only the presence of those people who work for an essential business is required. It may seem that only this small group of people is able to do something but this is not entirely true. We as designers can also provide value with our work in order to tackle these uncertain times.
by Sandra Vazquez.
Designing great software products means not only collaborating with fellow designers but with the entire organization. A couple of weeks ago the question “Can designers work remotely?” surfaced. And the answer is YES. The UX Team at Nearsoft has been doing it successfully for over ten years.
The ultimate goal of UX design is to create pleasant and seamless experiences between people and technology. We design for humans and as humans, the range of likes, desires, behaviors and expectations is immense. But even in that inmensity we can still find patterns that group people together.
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